Showing posts with label Art. Show all posts
Showing posts with label Art. Show all posts

Jun 30, 2017

Unity port tease/progress update

So since I'm back from my long ass hiatus (more details here), I figured I might as well tease you guys with some progress updates. I'll occasionally update this post with new stuff, so check back frequently. On the other hand, I usually post these things on the Discord channel first, so if you absolutely can't wait to see progress updates, go there.

Do note that these are not the final product since they still need more tweaks. This post is more about what you can vaguely expect to see in the game. So assume things will be different in one way or another in the final implementation.

How busts look
(Fucked up resizing the left bust, ignore the white artifacts pl0x)
Expressions for the busts.
(Frown is technically displeased in this case but I'm obviously very fluent in English.)

Expression sketches of Ryugami.


WIP CG for Imps.

Mar 19, 2017

We now has a Discord!

So, I've made a Discord server. I know not everyone follow me twitter or whatever, and I know quite a few of you guys likes dev/community interaction. So you guys can come on Discord and chat with me (and others) about whatever real time as long as I'm online! Bear in mind that while I know my games are adult in nature, due to Discord's TOS, I can't allow explicit content. You can still talk about stuffs but try not to go overly descriptive.

A quick random SFW art~

I should be posting this on Twitter instead, but eh, whatever.
And yes, the port to Unity is still on-going. Though I've been spending most of my time on Epoch Point because I want to get that out as soon as possible. Welp, see you guys next post!

EDIT: I apparently wrote SWF instead of SFW.

Jan 19, 2017

Yay! Moar WIP CGs (AKA holy shit I suck at drawing)

Ohai there. Not much to say today except I've got another WIP CG for you. This H-scene is where if you sleep during the night Kyle will randomly climb onto your bed and do bed stuff to you. I've just noticed how much rapey CGs I've been drawing recently. Maybe I should draw a consensual lesbian h-scene with Kerry next?



But yeah, that's it for today. As always, any feedback is appreciated.

Dec 31, 2016

(I hope this is the) Final design for Player

This is either the 3rd or 4th iteration of Player's design. Player characters designs - at least for me - are difficult to settle on because you don't want the players to get tired of looking at them. But this will HOPEFULLY be the final design. I'd hate to redesign her again.

So a few things I changed/different from the WIP CG in pre-build 4.4 is namely the hairstyle. Aside from giving her random strands of hair that curls upwards to her right, the previous random ahoge (cowlick) never really sat well with me, so I changed that to a slightly more natural looking one. Other than that, she still retains the vest coat, but now with extra belts. That half skirt thingy is now on her left. And finally I removed the gloves because I realized it looked terrible. (By the way, anatomy's a god damn bitch.)

With that out of the way, the other news is that the update is coming along nicely. I should hopefully be able to release pre-build 5 sometime in January provided I'm not scheduled more shifts. God I hate working in retail. Anyway, that's it for today and happy new years eves!

Dec 25, 2016

Merry Christmas! (Christmas 2016)

Merry Christmas everyone! While I apologize for not having the update ready yet, I drew a quick portrait for the occasion. I've missed the chance to draw a bunny outfit for Easter and skimpy costume for Halloween, but I don't wanna miss what is essentially the last Holiday of the year. So here you go, a somewhat sexy Christmas outfit for you guys. I only drew a portrait because I only have a few hours left before the clock hits 12.

You might also notice her hairstyle looks a little different, that's because I've decided to touch up the design of her hairstyle a little. Because with the characters I've had planned and some designed, the Player character looks literally the least interesting. So I touched it up a little. The thing with designing protagonists is that you don't want them to look too overwhelming and make other characters unnoticeable or making them too underwhelming and make the protagonist look shitty. So yeah, there ya go. I'm still not entirely satisfied with the hairstyle though, so expect it to be tweaked further.

That's it for today, see you guys next year!

Sep 18, 2016

Progress?

I've begun laying the groundwork for the maps. And I'm having a hard time working with the default assets. SO MANY THINGS ARE LACKING! I'll eventually replace them with my own graphics, but for now, the default will hopefully be able to at least slightly portray how I envisioned them to be. Just slightly.

If you read the character submission page before and saw the "more guilds coming soon" thingy and been waiting for me to finish it, then you'll now see that I've finally fully updated it! So go check it out if you wanna submit a character! (And before someone asks, yes, the Foundation is obviously a rip off of the Round Table Alliance from Log Horizon. Because running an oligarchic nation is fun! (I also may or may not have spoiled the Player's involvement or possibly lack thereof in the Foundation based on that information. Shh.))

Also, another WIP of the manga!

This is obviously not done yet. I cleaned it up a bit and duplicated every layer to darken the lines so it's easier to see. But that's it for today! Progress have been slow lately due to the lack of a graphics card and among many other things. And I may or may not write another dev talk tomorrow. We'll see. But yep, see ya!

Sep 12, 2016

Whoop~ Random sketch of a shower scene

I hate drawing on a laptop with a tiny keyboard and non-1080p. It makes me sad. This h-scene will randomly trigger if you take a shower while Kyle/Nosferatu is home. But I'll probably make it so that the first time has a 100% chance to trigger while the future repeat scenes are random. Kyle definitely did not keep his promise about not touching you, did he?

Clean version
Notes version
Bear in mind that this is still an early sketch and not final. I normally sketch something first and fix things that doesn't look right, but in extreme cases I may have to resketch an entire thing. And then I'll start linearting. After that, the painting. Most of the time I also fix stuffs during the lineart and painting phase. I uploaded 2 versions of the sketch. One of them have notes I laid down just to remind me what needed to be fixed. Figured someone might find that interesting. But that's it for today, see ya! (Also, I don't like how this blog template display images. I may have to find another one. Again. >_>) (Yay! I fixed it! Had to scour the internet to find the solution. Basically had to reverse engineer the damn code just to find out a line have been removed which caused the images to fill up the entire post. Now I just have to find what's causing the letter padding or whatever that's filling the sentences to the end of a post. I can't explain this shit. If anyone knows what I'm talking about, help me. D: )

Jun 20, 2016

Player design finalized

So hi. Kinda been missing for the past few days running errands and hung out with a friend or two. Generally because I'm not making much money from Captivity right now. Speaking of which, thanks to the recent guy that pledged 10 dollars! It's probably nothing worth mentioning for you guys, but it's rather exciting to me. Nothing beats the warm fuzzy feeling in your heart when someone likes your work and willing to support you financially. I'm not gonna name names, but you know who you are. Thanks a lot, man!

But back on topic, in today's news, I've finalized Player's design. Well, almost. The details on the boots and glove is still missing. But yeah, I've scrapped 3 designs prior to this one, so it's nice to finally got her look down. And that half skirt thingy? I thought about making a skirt version of this outfit as an alternate clothing you can change into provided your character is female "irl" or have low enough inhibition, but considered the CGs and everything, too much work. I'm not gonna draw alternate skirt CGs. So I decided to just give her a half skirt. Her design is always intended to be kinda gender neutral, but you know. She has tits. I can't make her anymore gender neutral than that with those. inb4 radical feminazi tumblr sjws come down on me. Once I've linearted and painted this, I'll put this somewhere on my Patreon page as a sort of promotional material. Maybe besides the Summary. I feel like my Patreon page is really empty compared to some of the other guys' pages.

Before you ask, she IS gonna have more outfit than this. But they'll mainly be exclusive to certain events and CGs. For example, working as a waitress in a sleazy bar located in the underground red light district will have Player wear a bunny outfit and get harassed by horny old men. For those who still hasn't caught on, almost every post I reveal a tease or two for the game. So yeah, check the posts if you wanna see what I've teased so far.

Yes, I know this post is getting way too long, but stay with me. The ETA on pre-build 4? Soon. The only thing left is to implement all the buttons and finish up CGs 2. I won't give an exact date yet, because I always bite off more work than I can chew. But I promise I'll stop fucking around and hurry up with the update. And the final thing for today, for those who keep up with my blog posts, a guy named Lithras contacted me and offered to draw CGs for Captivity. We exchanged a couple of emails, but nothing came out of it. So for those who knew about it, there's the update for that.

And I guess that's it for today, see ya!

Jun 8, 2016

Moar sketches

Another sketch today. I feel like I've haven't shown any porn thingies lately so I'll be sharing porns for a few posts. Welp, this is the sketch of the blowjob scene. This particular variant with the hand on her head is the rough variant near the end of the scene. So the CGs prior to this one is gonna be rather...gentle, I guess? Once again, didn't use any guidelines. Let me know if there's anything wrong you see with this.

I've touched on this a little before in one of my comment replies, but early game is gonna be tough. You'll need money. And one of the ways to earn money? Give people blowjobs! (Is that social commentary right there?) Though you'll need to lower your inhibition first in order to blow people for money. So if you can't give people blowjobs because your inhibition isn't low enough, you'll instead have to give people handjobs first! (Expect a sketch of the handjob CG sometime soon)

I've thought about titling this post something punny like I suck or something, but I didn't do it. xD

Jun 7, 2016

Clothing redesign for Player

Hi there. I sketched this and painted it willy nilly. I don't know why I gave up trying to get the anatomy right. Probably because I didn't use guidelines. I really need to start using guidelines. Or that I'm fucking hungry as shit. I could use some food. Or maybe because I spent all my effort and energy on getting the hands right. Damn, I draw some great hands. I have a feeling the handjob CGs are going to look great.

Anyway, enough rambling. I redesigned her clothing. Instead of that weird small ass vest thingy, it's now a weird long hip length vest thingy. Her undershirt's sleeves got removed, and I gave her some gloves. I was thinking her gloves would be black, but since I didn't paint it, now I think white looks pretty good. I don't know, let me know what you guys think about her new design. And that gem right there? Like everything else I've teased so far, it's once again going to play a substantial part in the game. Take a guess what it is.


Also, does anyone actually noticed I've been calling her Player with a capital P like a name this entire time? I never gave her or him a canon name since I don't want her to be like one of those protagonist that you can rename but they would still have a canon name (e.g Link from the Zelda games). Nope. She doesn't have a canon name. I just call her Player, and even the game files simply refer to her as Player.

May 18, 2016

Future UI changes

Yeah, I can't think of any punny titles now. Here's a fun fact! The first post I made on this blog is titled "Hello, World!" It's basically the first program most programmers write and it's like saying, "hey! I did it! I made something work!" The fact that I titled my first post "Hello, World!," if not smart, is at least poetic. Most posts since then I've tried coming up with something smart or punny too, but that didn't last long, did it?

Hmm? Why am I telling you all these? Well, it may or may not have something to do with how people in the game will have silly little quips and conversations like these. One thing I really like when it comes to RPGs and mostly JRPGs is that they're full of silly conversations like these. And with games like Harvest Moon and Rune Factory, they have something new to say every single time. If you're not into this, then I dunno. You can ignore these conversations you can have with others and their character, world and/or story exposition and get off to the porn instead. I'm such an asshole.

But, let's talk about something that has to do with the title itself. Here's a mock up of the UI. I'm not gonna implement this anytime soon until I have something concrete though. And as you can see, it's currently anything but that. As always, let me know what you think!
The HUD is for the most part done. The Menu Screen isn't.
Oh, also, I've decided to change the as-of-yet-unimplement-patreon-perk of the 20$ tier's ambiguous "special polls" to "scene polls" where I give you a list of h-scenes for you to choose for me to prioritize on making. Yay for no more ambiguity!

Apr 28, 2016

A better looking sketch (and a little Patreon talk)

Remember that slime scene concept sketch? Yeah. I was embarrassed about how bad it was when I posted it so I re-sketched it. I could've spent more time on it but instead I rushed it because I wanted to attach something to look at along with the post. This time, I have like 2 crosses as guidelines. I remember using a lot of guidelines before, but at some point I stopped using it for some reason. I didn't draw any backdrop this time, so you can use your imagination on that. It's supposed to be in a forest of some sort. But I guess you're gonna use your imagination on something else instead, huh? In any case, here you go, a better looking sketch.

And yes, the slime is gonna be green. It's what I envisioned of the slime monster when it was first written in the game during the flashback scene and I have no intention to change it. But who knows? Maybe there'll be stronger slimes with different colors.

So let's talk a little bit about Patreon! It's not going to be anything too important. But I have been thinking about Patreon rewards. Not that they'll be implemented anytime soon. I don't intend to go back on my word with this decision. Rewards will only be implemented after v0.1 is released. But yeah, Patreon rewards. I made a rough list of the ideas I want to implement, so here you go. Let me know what you think about these.

$1 - Egg insert reward tier name here, if you have an idea for the tier names, let me know!
Access to Patron feed
1 week early access


$5 - Hatchling
Access to Patron feed
1 week early access
Full CG pack in their original resolution


$10 - Wyrm
Access to Patron feed
1 week early access
Full CG pack in their original resolution
Full busts pack in their original resolution


$20 - Dragon
Access to Patron feed
1 week early access
Full CG pack in their original resolution
Full busts pack in their original resolution
Scene polls

$30 - God (This tier will be limited)
Access to Patron feed
1 week early access
Full CG pack in their original resolution
Full busts pack in their original resolution
Scene polls
Your custom OC (Original Character) will be put in the game as an NPC (most likely not sexable).

Apr 25, 2016

Defeated by monsters h-scenes

Yes, I know. There's probably a shorter term than "defeated by monsters h-scenes." I have no idea why I feel the need to be specific with the term. Mayhaps there be planned consensual monsters h-scenes? Hoho, what is this? More foreshadowing? In any case, I'll talk a little bit about how defeated by monsters H-scenes will work today since you guys are tired of me talking about gameplay mechanics and actual legit game design. Which is pretty odd. Considering this is a game. Captivity isn't just about the porn. The thing that always bugged me with this hentai games business is that if you're not going to put gameplay in it, why make it a game at all?

Alright, enough ranting. So how will defeated by monsters h-scenes work? First of all, I'm still working out the technical stuffs in this design, so it may or may not still be the same when actual combat and monsters h-scenes are implemented, so keep that in mind. Now, I also haven't worked out how party combat will come in play to these h-scenes, so I'll just be talking about single person combat and its h-scenes this time.

So, to activate these scenes, you either have to have a high lust, or have the RNG decide whether or not the monsters is horny enough to rape you. In either case, when your HP is at or below 10%, the monsters will use a skill to subdue/rape you. And in both cases (when your lust is high or monsters is horny), the monsters will try not to kill you, they'll only take you down to 1 HP. Not all monsters will be able to rape, and there are probably gonna be other ways to access the h-scenes without combat.

Early slime scene concept sketch
Here's a concept sketch I suppose. The first monster you'll encounter will most probably be a slime, so yeah. Slime sex. Do note that this is an "concept sketch." So I'll very likely re-sketch and re-illustrate this scene. Also, I'm that one guy who doesn't use guidelines. If I were smarter I'd use them so I can get the angle right. But who am I kidding? I'm an asshole.

Apr 24, 2016

UI vote

I've been tweaking the UI for awhile now, but I'm not sure which one is better. Type 1 is ultra minimalistic, while Type 2 is pretty much the same one as before but with a purple motif. So here you go, you can vote for one of these right now on the LoK forums thread. If you don't have an account, go make one.

Type 1
Type 2

Apr 20, 2016

Another bust?! I'm on a roll!

Looks like I've been doing quite a "lot" in these few days. At this rate the new update I promised will be out in possibly 2 weeks. And you know what's gonna motivate me more? GIVE ME MONEY! *ahem* Anyway, this is the Male Player's bust. I'm not going to spend too much time on him since he's only going to appear for like roughly 10 minutes in the game depending on your reading speed. He has this fur thingy on his vest. I don't know why. It's supposed to be a beginner's outfit. None of my clothing design makes any fucking sense. But I guess it fits the weird modern fantasy aesthetic design of the game.

Also, this is actually a sketch. I've been using the wrong brush settings but I said fuck it and continued using it anyway.

Apr 19, 2016

New title screen CG!

Since I've launched my Patreon 2 days ago, I figured I'd post something to show you guys what I've been doing.

What you're seeing here is a WIP of the new title screen CG I mentioned in the post I made on Easter. Which is like, what? Last month? But yeah, still in the middle of it. The shady black and green lines is the sketch layer. Everything else is painted on their own separate layer. So yes, leave your thoughts and/or feedback if you have any. 
Psst. These pillar looking things may or may not play a rather large role in the game.

Mar 18, 2016

What have I done?

I went back and read the posts YSlayer made on my thread on LoK to see if I missed anything, and I recall this sentence: "Also kind of sad there isnt some kind of hidden scene/bonus dialogue for trying to talk to Kyle while he is fapping a bunch of times."
Why did I draw this?
While I stated that there won't be a bonus scene for this, I ended up sketching a what-if scenario CG. Huge emphasis on sketch. I didn't draw the hands, clothing or Kyle's penis because this is just a sketch and I'm being a lazy asshole and don't want to spend the extra effort. But who knows? If enough people asked for it, I'll do a full render of this and write up a scene for it.

And before anyone throw their arms in the air and run around like a madmen screaming, "OMG! Gay content! Nuuuuu!" No. Shut up. I specifically stated in my post talking about h-content that's gonna be in the game will have yaoi/gay content. Since Player will end up being female for the rest of the game, she will unlikely experience male gay sex herself anyway. Most of the yaoi content will be about Player looking at some other guys having yaoi sex in some form or other. So yes, most if not all of them is optional. So calm the fuck down and put down your pitch forks.

Feb 23, 2016

Another bust down

Well, mostly. It has been long overdue though, so I figured I may as well get Ryugami's bust done with. The incomplete naked bust for Ryugami has actually been in the debug room since pre-build 1. I'm still toying around with the color combinations and still need to give it some simple shading. Busts aren't like CGs. They don't need to be extra detailed and require extreme shadings. Though some people may not agree on this. But from what I see with every game that has busts, they don't seem to have more than 2 or 3 shades for each hue. And yes, I know VNs has highly detailed shading. Captivity isn't a VN. I'm talking about non VN games like Disgaea and such.

The design of the clothing is somewhat similar to the Tales of games. It looks somewhat modern and stylish. That's the fashion I'm going for. If you're looking for high fantasy clothing designs, then sorry, there's not going to be much here. Although I think the sketch of Mage Trainer bust I posted some time ago is pretty much high fantasy design (and Kerry's too, that's pretty much just a leather dress).  But that may or may not change during the linearting phase.

That's it for today. I'll be tackling someone else's bust next.

ETA for next pre-build release? I dunno. I can hold off the sprites for the release after the next. So... whenever I finished all the busts and CG 2 I guess.

Feb 18, 2016

Some character teaser

Can't think of anything punny to write
Here's a little teaser of a character that's going to appear somewhat early in game. Once again, I don't want to spoil anything, but she is probably one of the funnest character I've ever written/created. But since it's not much of a tease if I don't reveal anything, I will say this. "Despite her somewhat innocent and dull look, she is extremely foul-mouthed." Teasing aside, she actually has a hat but halfway drawing the hat I realized I can't draw hats so I gave up. She will have a hat when I'm actually drawing her bust though, this is just sort of a practice for me. Oh, and, she's actually not named yet.


Also, I should REALLY finish up the busts and release the next pre-build. I'm not sure how many of you are waiting for the next build to play, but I certainly really want to release it as soon as possible.