May 31, 2016

Menus? Like the ones you find in restaurants?

...I'm not even trying with the titles anymore...

Spent a couple hours on this damn thing. It's annoying as hell to event but it's finally almost done. Still have some QA left to do to see what I've missed before implementing this into the main build. This is possibly the most complicated thing to date I had to event. Granted, I don't do a lot of complicated eventing, but... Okay, I lied. The lust system that increases with time is actually fairly complicated. So is the weather system which I still have no clue where to start eventing. Anyhow, here's a gif. I'm breaking this post up because the gif is like 11 mbs. So yeah, click read more or something.

May 30, 2016

muh immersion

Ohai there. A little progress update for you guys today. I know you guys are dying for more progress updates and especially actual updates! Welp, I can tell you it's coming along nicely. If you're a Patron you can tell I've done a little more since the previous post. The changelog IS live, after all. Anyhow, I can't give you guys an ETA yet. I know I've said I wanted to just get the update out as soon as possible, but I REALLY don't want to rush anything when it comes to art. Remember the last time I rushed a sketch? Yeah, didn't look good, did it? By the way, here's the newer sketch for comparison. So yeah, I've mainly been taking my time with the CG.

Also, I've been toying around in a separate testing RPG Maker project file to test and set up a custom main menu/title screen. REALLY, REALLY advanced stuff. Lots of eventing and script calls involved. I could've downloaded some 3rd party plugins for this, but meh. I feel like those are too limiting in terms of customization. Honestly though, you'd be really surprised with what RPG Maker can do even without using plugins or scripts. In any case, I could probably set up something pretty to look at with animated grasses and shit. I'm talking about this CG, by the way. So the main menu will look more MMO-esque for maximum immersion! :D
much eventing
such scripting
wow

May 27, 2016

Back to work!

Hi guys. I've now got the whole ordeal out of the way, so I'll be getting back to work rather soon. I feel like I have spent WAY too much time tweaking stuffs and planning and generally not getting much actual game assets done. So for pre-built 4, I'm not going to put in the busts just yet. Mostly because I'm still missing Kyle, Kerry and a couple guard's busts. So I'm just not gonna put it any for now. In that case, the only thing I still need to finish up is the Scene 2 CGs, and I can push the update out.

Speaking of which, as per one of the comments I've received in the last post (and I've actually received a couple of similar comments in the past), I've decided to halt Patreon charging for now. I feel like I haven't actually done much to warrant charging money from you guys despite the fact that I've made it very clear from the start if you want to support me without receiving anything in return at this state, you can do so. That being said, I've decided to stop charging for now. I'm not Anita Sarkeesian. I have a heart.

I've also decided to implemented a Patreon perk now! It's what I call live changelog. It's literally what it sounds like, a live changelog. I update it whenever I get something done so you can stay on top of my progress. But since I'm not actually charging right now, you can simply just pledge and gain access to it, and then remove your pledge when I've decided to actually start charging, you monster. ;_;

May 24, 2016

No progress for a couple days


TL;DR, funeral, no time to work, update delayed.


Hey there, guys. So, a little bad news for both me and you. I'll start with the bad news for me. My grandfather recently passed away, so I'll be spending a couple days off work with the funeral ceremony and stuffs. And don't worry, I'm fine. I'm not depressed, or sad, or anything. Call me a monster if you want, but I actually feel rather indifferent about it. My grandfather spent his twilight years, um, suffering, for the lack of a better word. He started showing symptoms of dementia (yes, I know dementia is technically a broad term of a bunch of brain disease together, but you get the point) around 70 years old and now he's passed away at the age of 82. We brought him back from the nursing home roughly a week ago and during his stay, he's pretty much unable to recognize anyone, sleep all day and only able to consume food in liquid form. So yeah, on one hand, I'm kinda glad he no longer have to suffer any longer. So, rest in peace, grandpa.

So yeah, bad news for you guys, the update will be delayed as I help out my family with the funeral and stuff. And I'm not trying to guilt trip you guys for asking me for an update constantly. Trust me, I want to release an update as soon as I can too. But I'm just making this post to assure you guys that everything is alright and development is still on-going (or at least will resume once I've sorted these things out). But I'll say one last thing before I sign off.

Treasure every moment you have with your family and friends, you'll never know when someone is going to just one day leave the world of the living. So pay your family a visit or give them a call if you haven't for awhile, and tell them you love them.

And that's it for today! I'll see you guys in a couple of days.

May 18, 2016

Future UI changes

Yeah, I can't think of any punny titles now. Here's a fun fact! The first post I made on this blog is titled "Hello, World!" It's basically the first program most programmers write and it's like saying, "hey! I did it! I made something work!" The fact that I titled my first post "Hello, World!," if not smart, is at least poetic. Most posts since then I've tried coming up with something smart or punny too, but that didn't last long, did it?

Hmm? Why am I telling you all these? Well, it may or may not have something to do with how people in the game will have silly little quips and conversations like these. One thing I really like when it comes to RPGs and mostly JRPGs is that they're full of silly conversations like these. And with games like Harvest Moon and Rune Factory, they have something new to say every single time. If you're not into this, then I dunno. You can ignore these conversations you can have with others and their character, world and/or story exposition and get off to the porn instead. I'm such an asshole.

But, let's talk about something that has to do with the title itself. Here's a mock up of the UI. I'm not gonna implement this anytime soon until I have something concrete though. And as you can see, it's currently anything but that. As always, let me know what you think!
The HUD is for the most part done. The Menu Screen isn't.
Oh, also, I've decided to change the as-of-yet-unimplement-patreon-perk of the 20$ tier's ambiguous "special polls" to "scene polls" where I give you a list of h-scenes for you to choose for me to prioritize on making. Yay for no more ambiguity!

May 8, 2016

Update this month (probably™)

Hey guys, I haven't done much these days. Being sick is not fun. Especially having a runny nose and shit. Ugh. Anyway, I wanted to let you guys know I'll probably have an update out within this month hopefully. I've been putting this off for WAY too long now. And with the launch of Patreon, I think I should seriously start developing Captivity seriously (the redundancy is intended). So yeah, hopefully an update within the month.

And just so everyone knows, while the game assets are coming slow, I did a LOT of planning work behind the scenes. So it's not like I haven't done anything at all. You should really be expecting this type of shenanigan while a game is in its pre-stable/alpha/early access or whatever state. But let me reiterate once again, an update hopefully within the month.

May 3, 2016

Sick

Sorry for the lack of updates for the past week or so, I've been sick. Granted, I haven't been sick for the ENTIRE week, I got sick a few days ago, but yeah, got nothing substantial done. Will make a new post whenever I got something to show.

Also, thanks for Patrons for the support during April! I've got 3 dollars. Yay?