Mar 27, 2016

Happy Easter!

It's Easter today! Not that it really matters to me since I personally don't celebrate it. But for those who do, ya' know, happy Easter and happy holidays. I wanted to draw Player in a bunny suit but... I didn't. You might be happy to know that I'm instead painting a landscape-ish non-h CG to replace the blood red background of the title screen. That was always supposed to just be a placeholder, I'm just not sure why I thought blood red was a good idea.

Mar 25, 2016

UI changes - Choice boxes

Did this today. What is it, you ask? It's VN styled choice boxes. Unfortunately, I can't add spaces between the boxes. There's no option to do so in the plugin/script's setting (it's by Galv in case you wanted to look it up) and since I cannot program, I have no way to implement it myself. So we'll just have to live with this until a better solution/plugin comes along or something. That's all the news for today.

Mar 22, 2016

UI changes - Message boxes

Message box WIP
Ohai there. Didn't do too much with Captivity lately. Not being paid means less motivation. To be fair, it's technically because I've mostly been working on things OTHER than Captivity. But what little I've done with Captivity today is a new message box graphic. I'm doing away with the standard RPG Maker look while keeping the minimalistic light and dark motif I've been going for since the beginning. It doesn't look good/contrast well against things in the background right now so I'll be tweaking that further. But for now, this is the general look of it. I'll also be changing the entire look of the UI before v0.1, I'm just starting with the message box for now.

Still slowly tackling away at the busts. Who knew busts were so time consuming to make?

Mar 18, 2016

What have I done?

I went back and read the posts YSlayer made on my thread on LoK to see if I missed anything, and I recall this sentence: "Also kind of sad there isnt some kind of hidden scene/bonus dialogue for trying to talk to Kyle while he is fapping a bunch of times."
Why did I draw this?
While I stated that there won't be a bonus scene for this, I ended up sketching a what-if scenario CG. Huge emphasis on sketch. I didn't draw the hands, clothing or Kyle's penis because this is just a sketch and I'm being a lazy asshole and don't want to spend the extra effort. But who knows? If enough people asked for it, I'll do a full render of this and write up a scene for it.

And before anyone throw their arms in the air and run around like a madmen screaming, "OMG! Gay content! Nuuuuu!" No. Shut up. I specifically stated in my post talking about h-content that's gonna be in the game will have yaoi/gay content. Since Player will end up being female for the rest of the game, she will unlikely experience male gay sex herself anyway. Most of the yaoi content will be about Player looking at some other guys having yaoi sex in some form or other. So yes, most if not all of them is optional. So calm the fuck down and put down your pitch forks.

Mar 14, 2016

Patreon poll ended

So, the Patreon poll I have running for 2 weeks have just ended. While you can technically still vote, any votes past this moment will no longer count.
Poll results
Surprisingly, half of the votes is No. I was honestly expecting there to be 70% No. (Also, the better wording for that option would be "asking for money" instead of "collecting money," but I'm an idiot and I can't make any edits. You may or may not have noticed by now, but I make a LOT of edits when I post something.) Now, regarding the poll, since it ended with the votes split pretty evenly (and that I have given some thought to it personally), I will start up Patreon sometime soon post pre-build 4 release. I will also post it on tfgamessite like some people mentioned post pre-build 4. Just to see how many people will actually pledge to support this project. When I start up Patreon, you can most likely expect a proper documentation or two about how the game will be when it hits v0.1.

As for progress updates, Ryugami's bust is more or less done and I've finally begun to polish Player's bust and finalizing it.

Mar 11, 2016

Still alive

Yep. I am still alive. You have no idea how much I wanted to use that joke. Haven't done much work with Captivity recently. But I have worked on some other non-h stuff. Maybe one of these days I'll let you guys know what they are. But in any case, I'm not dead. And just a reminder the Patreon poll will be running for 4 or 5 more days. It's a couple posts below. So if you haven't voted yet, go for it.

Mar 3, 2016

MapleStory

So, first of all, Ryugami's bust is almost done. The hair is shaded and all's left for implementation into the game is just shading for the the skin, clothes and eyes and to draw a couple more expressions. Honestly, I have no idea why it's taking me so long to work on the busts. I guess I just don't feel very motivated drawing busts. They're more of an menial task than a creative one to me. And of course, any artists know that it's NOT true. My brain just somehow thinks that way.

In any case, I've also removed several equipment and equipment types. Basically, I removed the "All" types and the Overall type. I have no idea why I decided to implement them in the first place. Probably because the equipment types are somewhat inspired by the Korean MMORPG MapleStory. But I just decided (an hour ago) that they're redundant and should be removed. Doing this, of course, requires me to tweak many of the eventing I already done. So I'll be spending the rest of today fixing these broken events.

"But why?" You ask, "this is just a hentai game. Why art thou wasting time on game mechanics instead of drawing more porn?" And I reply thusly, "this is something that needs to be done. I'm not just making a hentai game. I'm making a GAME with hentai." Don't worry, I'll make a more detailed post sometime so you'll know what the fuck I'm blabbing about. 

And oh yeah, MapleStory, huh? That's a name I haven't heard of in recent years. I used to play it a LOT when I was in high school. I even used to skip school just to play Maple all day long. I was addicted to it. But I eventually stopped playing it because the newer updates just ruined the game. R.I.P MapleStory. I will remember the endless hours of entertainment you provided me. When you used to be fun, of course.