Jun 14, 2016

New logo!

Yes, I know I promised to share porns for a couple of posts. But when it comes to either working on the game to get the update out as quick as possible and drawing sketches, the choice should be pretty obvious. Okay, I know what I said, those sketches are eventually gonna be turned into actual CGs anyway, but you know what I mean. I'm having a hard time coming up with interesting perspective for the CGs. So yeah, I'm waiting for that inspiration to hit.

(Wow, OBS Google/Youtube suck. I'm recording at 720p and the quality is still shit.)

So in this video, I'm featuring the newly done logo! Which is 35% less shitty. So that's good. I was never that good at making logos to begin with. That pause after hitting New Game isn't a bug. It's intentional. I want it to give a dramatic opening that literally screams "oh damn! Shit's going down!" Well, whether or not it has the effect I intended is debatable though. You also may or may not noticed I replaced the sound effects.

And using the techniques I did with the custom main menu, the buttons are now also custom! That means I can replace the previously Galv's plugin provided VN buttons with my own custom ones. My method of displaying buttons provides more control, so that's nice. Had to do some clever eventing to make sure the text display properly though.

I also mentioned that I was going to replace the on-screen keyboard for an actual keyboard input for names, but I had to scrap it in the end due to complications with the plugin. For technical details, the plugin basically doesn't draw the png file properly. It didn't process the transparency so it ended up being a black screen that obstructs everything behind it.

If I only know how to program, all these would be so much easier. But who am I kidding? Me? Learning how to program? Nope. I'm too lazy to do that. Anyhow, that's it for today. See ya!

2 comments:

  1. The new logo looks great!

    I do think that the pause after you hit "New Game" helps the opening feel more dramatic, bit I think that you draw it out for a bit too long. It's subtle, but it starts to feel a tad uncomfortable. Maybe consider reducing its length by around 1.5 seconds.

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  2. Ho ho! Keep it up! Good work :)

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